Basic observable behaviors & Movements; Actions adapted to the environment with purpose & understanding are skills.
Skills are purposeful actions that require information from the environment. In Play+, performance revolves around Actions & Skills rather than behaviors.
Constraints are restrictions or limitations placed in the environment to limit or restrict actions.
In the context of Play+, initiative encapsulates the process of leading the dynamic interaction during play. Whether it's the Dog or the Handler, the one with the initiative actively guides the direction of the experience
Navigate Play+ dog training with precision, leveraging this carefully curated vocabulary. Improve communication, efficiency, and the overall quality of your training sessions.
Disc Dog & Dog Training Glossary
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Explore the nuanced language of Play+ dog training. These terms enrich our understanding and enhance communication between handlers and dogs, contributing to more efficient and harmonious training sessions. Dive in and expand your canine training vocabulary.
Subjective Tone, in the context of the Play+ training methodology, represents the dog's internal emotional and mental state in response to a prehended cue or situation. It is the 'feel' of the moment as perceived and experienced by the dog, which can range from excitement and anticipation to fear or confusion.
Rhythm Contours in Play+ are the dynamic alterations in the tempo, intensity, and complexity of the training game that serve to keep engagement fresh, maintain novelty, and regulate the Subjective Tone of the session.
An expectant marker in Play+ is a signal, either a cue or a positive marker, used by the handler during training to create a sense of expectancy or anticipation in the dog. It indicates to the dog that a desired behavior has been correctly performed and that the next opportunity for play or reward
Expectancy in the Play+ context is a multi-faceted concept that embodies a dog's anticipation or prediction of future events or outcomes within a play session.
In Play+, "Prehension" is a concept borrowed from the philosophy of Alfred North Whitehead. It refers to the process by which the dog perceives and interprets the cues and the actual world around it, including emotions and feelings from previous experiences. This perception and interpretation inform the dog's actions and reactions within the training
The Now Phase is an integral part of the Play Cycle in the Play+ training philosophy. It embodies the current, immediate interaction between the handler and the dog, anchoring them in the present moment of the training process. The Now Phase consists of three essential components:
the Mental Pole refers to the cognitive and perceptual elements of the play interaction. It encompasses the dog's understanding and anticipation of cues, their decision-making process, problem-solving skills, and attention focus.
Actualized Skills in Play+ refer to the manifest abilities of the dog, developed through training and practice, and utilized effectively within the play interaction. They represent the culmination of a learning process where understanding (mental) and execution (physical) come together.
The Now Next Cycle of Play:. A rhythmic sequence of engagement and reflection, optimizing teamwork and performance in the dynamic world of dog training.
The Physical Pole is a concept drawn from Alfred North Whitehead's philosophy and adapted in the Play+ training philosophy. It represents the moment of actual engagement where the behavior begins, initiated by a cue. The cue is prehended, or grasped, by the dog, marking the starting point of the actual occasion or the specific
Basic observable behaviors & Movements; Actions adapted to the environment with purpose & understanding are skills.

