Hops and I were working on creating a Waiting on cue and situationally is extremely important for disc dog freestyle training. The competition field might not see too much waiting going on as everything is supposed to be happening in flow, but on the training field there probably is not a more important skill than a Wait. A Wait is critical for flipping and vaulting.... More with a Bite and it became clear that the tugs I was using were damaged and were causing a problem. I switched to this single tug and ran into an issue. Hops does not have a strong The Give is a retrieve to the hand. A cued Give is a foundational skill that is not super useful in the actual performance of disc dog freestyle, and has huge applications for training and skills development . A Give is distinctly different from a Drop because of the localized nature of the skill. Give only happens in the hand,... More behavior.
He’s a Jack, Give is not the most fun work in the world. I’ve isolated and done a tiny bit of work on the skill with Hops, but when confronted with a training situation where we had to rely on the Give (single toy), we needed to do some Foundation on the Fly.
Cuing the Give
Initially, I started out Cuing the Give, in hopes that Hops would be able to perform the skill. Well, that didn’t work so well…
Actually, it will work, cuing Give, providing a Dead A Fish is a leaping catch that ends with the dog passing the disc back to the handler before landing back on the ground. The basic idea is catch and release, Fishing is easily accomplished from most any Gainer Flip and many other freestyle moves that take place on or around the handler. .... More for the dog to tug on, and reinforcing well will definitely teach a dog to give. But it won’t do it in 5 minutes.
Shaping the Give
Shaping is a learning technique where successive approximation and a Positive Marker are used to teach behaviors and communicate concepts. Successive approximation essentially means continually closer to the target behavior. So Shaping is a learning technique where you continually get closer and closer to the target behavior using a Positive Marker to tell the dog when she is right. It... More the Give with a single toy has 3 steps:
- Capture the Give and Short for “Positive Marker”, a Mark is a word or signal given at the exact moment a desired behavior is performed. It’s like a clicker. Mark can also mean the act of marking behaviors. “Did you Mark that?” asks if the positive marker was given to tell the dog he was correct. When playing disc it is important to Mark... More with A Positive Marker is a signal that is used to communicate the exact instant that a behavior is correct and that predicts a positive consequence. A click of the clicker is a Positive Marker in clicker training. A verbal Positive Marker is also commonly used,”Yes!” being the most popular. Usage of a Positive Marker great speeds up learning and also... More
- Capture the Give and Mark with Give Cue
- Cue the Give and Mark with Yes
Step 1 – Capture the Give and Mark with Positive Marker
When the dog is Bitework is an activity or a game that consists of biting and dropping a toy on cue. Cued Bites and cued Drops (and Gives) can be used to teach and reinforce many behaviors. Bitework is the framework to use to create a high rate of reinforcement and the repetition necessary to teach and hone skills. There are 3 rules in... More, we’re going to provide a real lame tugging partner. We call this a The dead fish tug is just a super boring game of tug from your dog’s perspective. It takes two to tug on something. Tugging is only fun if the other side plays the game. If the handler refuses to engage the tug ceases to be exciting. Then the dog drops the disc. Purposefully create a stark contrast between a healthy... More. It’s lame. A couple of times during this video you can see the tension on the toy decrease – you can see how lame the tug is.
This decrease in the tension makes if far more likely that the dog will initially Give the toy. The Positive Marker isolates the behavior and the Bite reinforcement makes it more likely to happen again.
At this stage, it is very important that we give the reinforcement every time the dog gives. We are reinforcing the Give behavior, nothing more.
Step 2 – Capture the Give and Mark with Give Cue
The next step is to Capture the Give and mark with the Give Cue. It sounds a little wacky, but it’s really great for attaching value directly to the Give Cue.
Step 3 – Cuing the Give and Marking with Positive Marker
The final step is to get tugging, reduce the intensity with that Dead Fish Tug, then say the Give Cue and stick to the Dead Fish tug. Mark with a Positive Marker and reinforce with a Bite.