Save Ferris | Righteous Dude Flatwork and Flow With Ferris Fahle

 

Jack & Ferris work on some Flatwork, Shapes, and Flow for the Cheetah 9000 drone and for UpDog judging Concepts. Wound up being an Ingenuity session. #teamhero #UpDogChallenge

 
Jack and I have been working on UpDog Judging stuff for a while. I’ve posted a couple of Judges Concepts videos here of late…
One of the things we’ve been working on is “Shapes”. I’ve really been digging the footage we’re getting; I think it has amazing potential to create great understanding about the intangibles of the game.
Intangibles, like Flatwork and Shapes are what makes Flow happen. And more importantly, these intangibles make Fun happen and make having fun easy.
Here’s a session that got a bit out of hand and off topic. We were supposed to be doing Shapes and Flatwork and we got an Ingenuity Session. Go Fahle…

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The Purpose and Value of Recognizing Shapes in Disc Dog Freestyle

Shapes are created by the position and movement of dog, handler, and disc. And shapes can be created by the dog, the handler, and the placement of the disc. Shapes are a fact of disc dog freestyle.

When the dog leaves the handler for a catch, that tends to create a line. When the dog is away from the handler and moves across the field to make a catch, as in a Zig Zag or Around the World, that tends to create a Shape.

On Shapes in Disc Dog Freestyle

Shapes are more than just the trail left by the dog on the field, and the patterns created by the dog after the catch. Shapes differ from Flatwork, and higher level Shapes should not rely solely on how the dog releases after a catch. Shapes are how the dog moves to navigate the catch.

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