This sequence was a bit tougher than I thought it was going to be. I had quite a bit of trouble remembering it… Not sure why.
We cut some of the repetitions which we have not needed to do before due to the poor memory I displayed while trying to navigate the sequence. And we had to come out and do another session to wrap up the filming.
It was a far better lesson than the Lesson section explores, just not much to talk about in that part. Lots of cool moves, or movement concepts were explored as well. This was an interesting jam, for sure.
Lose the Jakie Spin or Fix It…
This was not a good idea. We don’t have the move. It probably shouldn’t be in there… Putting the The Jakie is a trick where the dog intercepts the disc on the way to the handler's body and then uses the handler's body to safely and stylishly flip to Twist in there worked and it looked good.
Lift to Flank
The working flank after the Weightless Lift looked and felt good. It should be able to go either way, too.
Flank to Scoot
This worked and felt better than expected. It sure beats starting the A Scoot is a Set Up Move where the dog scoots backwards between the handler’s legs. It’s a really clever Set Up Move, the image of your dog spinning around from front position. It will be a keeper and a movement we use in the future.
Eppie started to drift into the Scoot with a bit of a side shimmy kind of movement. Might be a way to get sideways walking movement.
Scoot to Around
Scoot to An Around, or a Go Around is the traditional disc dog set up move. The dog goes around the handler’s body in a clockwise or counter clockwise fashion allowing dog Counter was pretty smooth. It reminds me of a Thru… Waiting on cue and situationally is extremely important for disc dog freestyle training. The competition field might not see too much waiting going on as everything is supposed to be kind of move, where the handler turns to stop the dog after the Thru A Set Up Move is used to create timing and position on the fly in disc dog freestyle. Dog and handler often need to switch sides or get a rolling.
And we do this all the time, but the Around movement after the Scoot seemed to make it a bit tighter and more of a purposeful movement. It’s going to be a keeper.
Jakie Twist to Thru n Flip
This is pretty flashy. Another keeper. Have to clean up the disc handling to ensure that I’m prepared, but it’s a nifty little move.
Rebound to Get Back
Another move that we’ve done before, but had forgotten. It works quite well and is fairly unique. Might have to try it to Muppet Scoot.
Get Back to Vault Clock
This worked pretty well, but was poorly executed on video. It felt good.
Not sure if it would be better to do to a Counter The dog uses the player´s body as a launching pad to jump for a disc. A Vault is a leaping catch from the handler’s body. The dog leaves the ground or not, but I do think that the Get Back movement to some kind of vault will be something we work in the future.
It might be a good idea to try to work a 3 lefts make a right. If you take the long way around instead of the direct route during a spinning trick you are doing a Holger. A Flip to a type set up on this with the Vault Clock… We’ll see.