Working a Trigger with KingAir

King has been through this drill a few times, but we’ve been focused on Team Movement and his disc mauling problem. Breaking out the new guy and Epic to demonstrate some Trigger and Wait work provided a great opportunity to revisit this critical skill for this studly young man.

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An Epic Trigger Example

Ron & Epic demonstrate our standard Triggers for a catch, a Bite, flips, overs – and all of those skills are Triggered with the same mechanic.

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Kris & Otto Flatwork Compass

Kris & Otto work the Flatwork Compass in preparation for their first Fly Chi Flow form. The Flatwork Compass features prominently in Team Movement as a traffic signal of sorts for larger scale play and transitions from the Big Game of long throws and flatwork patterns and the Inside Game with the dog on top of the handler.

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Wait vs Stay Using a BackStall with An Over-Aroused Dog | Pt 2

This is session 2 of Wait vs Stay via the Back Stall with Motown that took place a couple of minutes after session 1. In this session Motown is more calm and thoughtful and displays a bit more drive and much less arousal. We’ll be building on the stuff we covered in session 1 in this second of 4 sessions.

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Class Excerpt: Crossing Pass Question

Passing can happen actively or passively. The Crossing Pass allows the handler to handle the dog into the pass, setting the dog’s line and creating a trigger to start the maneuver from a Team Movement perspective.

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Disc Dog Puppy Bitework | Details

DiscDog Bitework is an amazing, low impact exercise for puppies of all ages. In addition to teaching the basic mechanics of the game: Bite, Drop, and Give, bitework can deliver many important details and ancillary behaviors of working dogs.

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DiscDog Puppy Bitework | Function

Bitework is a tremendous exercise for teaching dogs to play disc. Bite, Drop, Give, Drive Management, Patience, Position, and catching can all be taught and reinforced using a thoughtful game of Bitework. Ron & Wham! work some Bitework and demonstrate some of the basic functions of the game.

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Clock & Counter Jakie & Rebound

For a long time I’ve been wanting to do Jakies in both directions. A Jakie is a move where the dog leaps to catch the disc then rebounds off the body. It’s essentially a frontside rebound if you think of the move as a vault. Frontside means the catch happens before the standard move…

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Deliver Clear Cues for Your Disc Dog

Proper cuing is critical for successful disc dog performance. Issues with cuing and the resultant communication problems are, perhaps, the most common mistakes handlers make and the most common impediments to successful performance in all aspects of disc dog freestyle and disc dog games.

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practical disc dog puppy bitework

Practical Disc Dog Puppy Bitework with Wham!

Jack and Wham! work on some disc dog puppy bitework on the big field at the Fahle Ranch.The focus of this session is keeping this young frisbee phenom on task and engaged and to develop and reinforce basic disc dog mechanics: Bite, Drop, and Give. Rollers are thrown in for action and variety. Wham! is a 16 week old Aussie.

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DiscDog Puppy Bitework | Criteria and Bite Trigger

Disc Dog Bitework is a great way to teach the mechanics of disc play: Bite, Drop, and Give. Each of these skills is integral to the game of disc with a dog whether you’re playing freestyle or focused on disc dog games. Ron & Grasshopper work a little bitework in this short session with a focus on drawing attention to the Bite and Drop criteria and the trigger for a Bite.

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Disc Dog Vault Training

Disc Dog Vault Training | Cuing Direction

Tell, Trigger, Target is the disc dog vault sequence. Tell the dog where the disc will be caught and what type of vault is to be done, Trigger the dog’s movement with the presentation of the vaulting platform, and set the Target. It is your job to deliver this information so the dog leaves the ground knowing these three pieces of critical intelligence.

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disc dog vault trigger

Disc Dog Vaulting Principles | Cross as Trigger

Vaulting a Disc Dog is a complicated process. We break this complex process down into 3 basic functions – Tell | Trigger | Target. We have already covered the Tell function in an earlier DiscDogger Weekly. After you Tell the dog what we are going to do and where we are going to do it, then we Trigger the skill. We have covered the Trigger skill here on the blog in various places.

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On Vaulting | Timing: A Moving Target

The handler’s job is not to hit a moving target. Hitting the moving target is the dog’s job. The handler’s job is to give the dog a clue, tell the dog when to go, and put the target where it needs to be – Tell > Trigger > Target.

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Low-High Over Trigger

Create Leap on Lift with a Low High Trigger Jump and Pedestal (spot) 7 yards apart Dog Waits on Pedestal Verbal Over Cue Read Dog

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