• Disc and Dogs Blog
  • DiscDog Events
  • Distance Learning
  • Classes
  • Training Glossary
  • Tricks Matrix
  • Online Shows
  • PVybe Livestream
  • DiscDogger Weekly
  • Disc Dog Radio
  • Past Webseries
  • Powered by You
  • On Patreon
  • Contact
  • Dojo Flow
  • Forums
  • On Patreon
  • Log In

    Shopping Cart

    No products in the cart.
    Sign inSign up
    • Dojo Flow
    • Forums
    • On Patreon
    • Log In

    • Disc and Dogs Blog
    • DiscDog Events
    • Distance Learning
    • Classes
    • Training Glossary
    • Tricks Matrix
    • Online Shows
    • PVybe Livestream
    • DiscDogger Weekly
    • Disc Dog Radio
    • Past Webseries
    • Powered by You
    • On Patreon
    • Contact

    Month: May 2020

    On Disc Dog Vaulting | Timing Is NOT Your Problem

    Timing is not the issue with vaulting. Placing focus on timing in order to solve vaulting problems will not solve them. It will make them worse.In …
    Ron May 31, 2020
    0 Comments

    The Purpose and Value of Recognizing Shapes in Disc Dog Freestyle

    Shapes are created by the position and movement of dog, handler, and disc. And shapes can be created by the dog, the handler, and the placement of the…
    Ron May 22, 2020
    0 Comments

    Interior Flatwork | Thru to Heli | Moving Flips on the Flank

    Ron & Epic demonstrate moving flips on the flank: akaL Heli Flips. Clock and Counter, In and Out... Moving flips out of the Thru Set Up Move.
    Ron May 21, 2020
    0 Comments

    Interior Flatwork | Locking In the Scoot and Team Connectedness Via the Front Cross

    The Front Cross creates an understanding of Team Connectedness. It forces the team to get hooked up and connected and delivers an innate sense of work…
    Ron May 21, 2020
    0 Comments

    Interior Flatwork | How to Stop, Line Up & Lock In Your Disc Dog in 14 Seconds

    Flatwork is the simple application of positional pressure and reward Placement. Expressing and executing that simple application to get the type of mo…
    Ron May 19, 2020
    0 Comments

    Totally Epic Flash Jam 2020 #4

    An interesting jam in a flash, for sure, Totally Epic FlashJam 2020 #4 is chock full of simple lessons that deliver several sweet flavors of jam.
    Ron May 18, 2020
    0 Comments

    Interior Flatwork | Flanking Set Up Moves | Part 2

    Unique Set Up Moves can be created by working off the Flank and using the variety of angles of entry afforded by the Working Flank.
    Ron May 15, 2020
    0 Comments

    Interior Flatwork | Flanking Set Up Moves | Part 1

    Unique Set Up Moves can be created by working off the Flank and using the variety of angles of entry afforded by the Working Flank.
    Ron May 14, 2020
    0 Comments

    Totally Epic Flash Jam 2020 #3

    Just another Epic Disc Dog Flash Jam...
    Ron May 13, 2020
    0 Comments

    Totally Epic Flash Jam 2020 #5

    Several important lessons from this Flash Jam. It never ceases to amaze me, the things that can be learned by doing things you don't always do... Stay…
    Ron May 12, 2020
    0 Comments

    Totally Epic FlashJam 2020 #1

    Ron & Epic do a little Flash Jam, Tesla Style. 6 Throws, 3 of them set up moves make up this 9 trick sequence. Find out what we learned and what we'll…
    Ron May 11, 2020
    0 Comments

    Hidden Athleticism of Interior Movement | On Separation

    Separation in interior movement is one of the more interesting and overlooked aspects of the game. Separation can be defined as the distance between t…
    Ron May 9, 2020
    1 Comment

    Epic’s Clever Set Up Moves | Volume 1 Part III | Complex Set Up Moves

    A Complex Set Up Move combines two or more moves in such a way as they become something new, a single entity that is unique and useful for setting up …
    Ron May 7, 2020
    1 Comment

    Epic’s Clever Set Up Moves | Volume 1 Part II | Vaults and Flips to Flanks

    Set Up Moves are, in essence, Interior Flatwork, with an eye towards setting up a trick rather than moving the dog or setting up a simple throw and ca…
    Ron May 7, 2020
    0 Comments

    Epic’s Clever Set Up Moves | Volume 1 Part I | Scoots & Fakies

    Disc Dog freestyle sequences have a starting position, often it is Front Position - dog standing in front of the handler. Set Up Moves are ways of get…
    Ron May 3, 2020
    0 Comments

    Surf by Category

    Tags

    Attention Balanced Position Form Behavior Bitework Blue Collection Criteria Crossing Pass Cued Drop Drive Management duration Expansion Pack Flatwork and Flow Flatwork Compass Flipping Front Cross Green Interior Moves Judging Leaping Magic Multiple Dogs Off Switch Oppositional Feeding Puppy Training Red Reward Placement Rollers Setting the Flank Set Up Moves Shaping Spot and Pedestal Stance Shifting Tao Theory Throwing Trigger Vaults and Overs Vault Toss Wait Behavior White X Hands Forms Xs and Os Yellow YouTube

    Classes & Digital Dojo

    • Fly Chi

    • UpDog Game Strategies

    • Throwing Discs for Distance

    • Disc Dog Foundation Class 2020

    • Disc Quan Do

    • Sequence Building

    • Vaulting Concepts

    • Installing a DiscDog Drop

    • Disc Dog Bitework

    Disc and Dogs Blog Archive

    • February 2023
    • January 2023
    • November 2022
    • October 2022
    • September 2022
    • August 2022
    • July 2022
    • June 2022
    • April 2022
    • December 2021
    • November 2021
    • September 2021
    • August 2021
    • July 2021
    • June 2021
    • May 2021
    • April 2021
    • March 2021
    • February 2021
    • January 2021
    • December 2020
    • November 2020
    • October 2020
    • September 2020
    • August 2020
    • July 2020
    • June 2020
    • May 2020
    • April 2020
    • March 2020
    • February 2020
    • January 2020
    • December 2019
    • November 2019
    • August 2019
    • July 2019
    • May 2019
    • April 2019
    • March 2019
    • January 2019
    • December 2018
    • November 2018
    • October 2018
    • September 2018
    • March 2018
    • February 2018
    • January 2018
    • December 2017
    • November 2017
    • May 2017
    • April 2017
    • March 2017
    • October 2016
    • September 2016
    • July 2016
    • November 2015
    • May 2015
    • April 2015
    • March 2015
    • February 2015
    • January 2015
    • December 2014
    • November 2014
    • October 2014
    • September 2014
    • August 2014
    • March 2014
    • January 2014
    • December 2013
    • November 2013
    • October 2013
    • September 2013
    • August 2013
    • July 2013
    • June 2013
    • April 2013
    • March 2013
    • February 2013
    • January 2013
    • December 2012
    • November 2012
    • October 2012
    • September 2012
    • August 2012
    • July 2012
    • June 2012
    • May 2012
    • April 2012
    • March 2012
    • February 2012
    • January 2012
    • December 2011
    • November 2011
    • October 2011
    • September 2011
    • August 2011
    • July 2011
    • June 2011
    • May 2011
    • April 2011
    • March 2011
    • February 2011
    • January 2011
    • December 2010
    • November 2010
    • October 2010
    • September 2010
    • August 2010
    • July 2010
    • June 2010
    • May 2010
    • April 2010
    • March 2010
    • February 2010
    • January 2010
    • December 2009
    • November 2009
    • October 2009
    • June 2009
    • May 2009
    • April 2009
    • November 2008
    © 2023 - Pawsitive Vybe
    • Privacy Policy
    • Newsletter
    • Roku

    Go Do Dog Stuff...

    Forum Description

    Disc Dog freestyle sequences have a starting position, often it is Front Position - dog standing in front of the handler. Set Up Moves are ways of getting set up in time and space. They get the team into position and in time.

    Most players have a go-to Set Up Move, or 3, but it is important to have a variety of entries into the positions that start sequences to keep things interesting and to display and enhance flow.

    In this epic video there are 13 different set up moves, some are fairly standard, and some are pretty clever. Below we'll name and define them and talk about usage and pros and cons.

    https://www.youtube.com/watch?v=eY1qthIs6L0
    Ron & Epic Demonstrate some clever set up moves from their quiver of tricks.

    Scoot Variations

    A Scoot is a move where the dog backs up underneath the handler. Sometimes called "Parking" or "Home, the Scoot is an interesting Set Up Move. It tends to look a little bit glitchy, like a record scratching or video rewinding or distorting.

    Scoots are really cool and can be quite interesting, but over-used, they can also damage and reduce flow by creating too many hard stops and fast starts reducing the smoothness of movement that tends to define Flow.

    Muppet Scoot - 0:16

    The Muppet Scoot was created by yours truly back in 2010. It is a Scoot from Heel position (a move we call "Get Back" outlined below) that resolves or releases into heel position.

    The trick to this move is getting the dog into Heel position on the fly. Establishing Heel position is super easy if it is the handler that turns and adjusts position. The handler simply reads the dog's line and times a spinning movement that creates Heel position while the dog is running.

    Once the dog is in Heel position and the scoot is happening, the handler continues to spin, passing the dog on the exit of the Scoot and pulling the dog back into Heel position. This can lead to a Working Flank or can resolve in a frozen Heel position.

    Be sure to give the verbal cue while the dog is at least 2-3 yards away from the entry and before making any physical move towards heel position. I just use my "Get Back" cue, as the dog's job in the Muppet Scoot is no different from a normal "Get Back". This will help the dog hold his or her line and look for the proper entry as you are spinning into position.

    Scoot 0:31

    The normal Scoot has the dog backing up between the handler's legs from front to back. It resolves either with the dog standing behind the handler or with the dog firing out into Heel or Side position.

    The trouble with this move is keeping the dog in a stable position at the resolution of the Scoot, as the dog tends to fire forward into Heel or Side positions (clock and counter flanks respectively...) due to reward placement and reward history.

    Feel free to move yourself into position as the dog is Scooting, but I would resist the desire to lift your leg. Many judges to not like to see the leg lifted over the scooting dog, and I can't say I blame them, it can ruin the effect.

    Like the Muppet Scoot, be sure to cue verbally, before your first movement, while the dog is 3-5 yards away. The cues for this move should happen a bit earlier as the dog needs to start and finish the turn into the Scoot before reaching the handler. In the Muppet Scoot or Get Back, the dog does the entire move after reaching the handler, at and around the handler's leg. The Scoot happens in front of the handler.

    Establishing the stable position behind the handler is no small task. Epic smashes this. To cultivate a stable scoot behind the handler, simply work a Front Cross a few times as the dog resolves the Scoot behavior and the dog will Scoot and wait for the handler to declare a working direction rather than firing forward into Heel or Side. Video soon to come...

    The Scoot resolution can be telegraphed and controlled by simply looking in the direction you want the dog. In this video, I look to my right, and Eppie is there. Had I looked to the left, he'd be there. It's like magic. Give it a shot.

    Get Back 0:45

    As mentioned before the Get Back is a Scoot from Heel or Side position. In practice, the handler facilitates the initial position by reading the dog's line and turning into the desired Heel or Side position.

    Once the dog has committed to the Scoot, the handler stops spinning and turns back in the opposite direction of the spin used to set up the move. This turning back movement halts the dog and locks the dog down into a solid Front position useful for sequencing work.

    To teach the Get Back, use cookies. Get into Heel or Side position and lure the dog forward and out (laterally away from you) so the dog looks out and away from the handler. This will turn the dog so the rear end is lined up for the scoot. Do the same with a lure with the disc and you should be good to go. Check out the link above for a solid lesson on this move...

    Fakie Variations

    A Fakie is a flyball box turn off the handler. It is NOT a Rebound or Reverse Vault without a disc. Rebounds flip up for a target while Fakies flip down with no intended target. This distinction is HUGE and conflating the two tricks is a big problem with Rebound or Reverse Vault success and safety.

    I kind of blew it on this video. I only utilized the Counter Clock "Twist" movement of the Fakie here and resolved the trick with the Clockwise Through behavior. I'll be sure to address this in Volume 2.

    Just know that the Fakie, like all Set Up Moves, can and should be done in both directions and does not need to resolve into a clockwise Through behavior. It could resolve into a counter clock Through, or Front, Heel or Side Position... Get creative.

    Fakie Twist (Counter Clock Fakie) 1:00

    As mentioned above, Fakies can happen in both the clockwise and counter clock directions. In Epic's Clever Set Ups Vol 1, I only use the counter clock variant. Twists are counter clock spins in my cuing system. Spins are clockwise.

    Fakies, like rebounds, can happen off of any part of the handler's body. I'm working off the chest here, but you could just as easily work off the leg, as I do next in the video, or off the hand, the foot, or back. If you can present a body part as an obstacle to flip off, the dog can Fakie off of it.

    Notice that each of these Fakies has a different entry angle. The first one happens with Eppie starting over on my right at 2 o clock, the second happens from 12 o clock, and the third happens from 10 o clock in relation to the handler. These angles completely change the skill and require various amounts of flatwork skills to accomplish. Be sure to exercise a variety of angles for entry. A video for entry angles is on the agenda, so stay tuned...

    Snazzy Twist | A Complex Set Up - 1:20

    Each of the Fakies performed resolved into the Through behavior. When Set Up Moves combine frequently enough, sometimes they start to become something different.

    I've done Fakie to Through for years, but it is only over the last few months that I realized that Fakie to Through really is it's own Set Up Move - it's become something more than the sum of it's parts.

    Snazzy Twist is a counter Fakie to a clock Through. We also do a Snazzy Spin, which is clock fakie to clock Through. You could create Snazzy variations that resolves to a counter Through if you'd like. You probably should. I think I will after writing this...

    The key to this and other complex Set Up Moves is for the handler to be moving while the dog is doing his or her thing on the first Set Up Move. This Handler Facilitated Movement (great link, BTW...) is the essence of Flow and creative Team Movement and Team Connectedness.

    Clever Set Ups Lead Into Epic Sequences

    Clever set ups, on their own, as illustrated here, are not really enough to stand up on their own. In order for them to be really cool and competitively useful, they need to launch into a cool sequence.

    Use your epic Clever Set Up Moves to get into the starting position of your uber cool sequences. You, the handler, should move to quickly, efficiently, and dynamically lock in these starting positions. This handler facilitated movement is, essentially, Interior Flatwork.

    We'll hit on this interior flatwork angle and explore complex Set Up Moves in Part II...

    Stay Tuned...

    Report

    There was a problem reporting this post.

    Harassment or bullying behavior
    Contains mature or sensitive content
    Contains misleading or false information
    Contains abusive or derogatory content
    Contains spam, fake content or potential malware

    Block Member?

    Please confirm you want to block this member.

    You will no longer be able to:

    • See blocked member's posts
    • Mention this member in posts
    • Invite this member to groups
    • Message this member
    • Add this member as a connection

    Please note: This action will also remove this member from your connections and send a report to the site admin. Please allow a few minutes for this process to complete.

    Report

    You have already reported this .
      Clear Clear All