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    Month: February 2011

    DiscDogger’s Toolkit Coming Soon

    The DiscDogger's Toolkit is a desktop learning application being developed by Ron Watson & Steve Donohue on the sport of canine disc. 3+ Hours of vide…
    Ron February 26, 2011
    8 Comments

    Whoa!? What’s Up with PVybe?

    In January, our landlord sent us an email notifying us that she would be putting the PVybe Farm back on the real estate market. Talk about freaking ou…
    Ron February 25, 2011
    16 Comments

    Bed and Breakfast Lesson: Chaos vs Consequent Game

    Disc Dog Bed and Breakfast Guest, Linday, performing Bitework in the Context of a Consequent Game with Juicy Juice of the Pawsitive Vybe Pack.
    Ron February 23, 2011
    2 Comments

    Teaching a Fish

    A Fish is a move where we toss a disc for your dog to catch and remove it from his mouth before he hits the ground. It's a great skill for routine bui…
    Ron February 23, 2011
    2 Comments

    Disc Dog Routine Building with Cookies

    Work on building a routine with cookies. Whether it's drive reduction for clear thinking or creating a walk through type situation for routines...
    Ron February 19, 2011
    1 Comment

    Discdog Bite for Wait

    How do you teach a high drive dog to Wait? Teach him to Bite on cue. This bitework lesson is about creating a wait with a Bite Cue.
    Ron February 18, 2011
    3 Comments

    Flag and Flash Cuing

    Flag and Flash Cuing is a cuing system developed by Pawsitive Vybe for teaching dogs to leap over and off of their handlers. The quick and dirty Over …
    Ron February 18, 2011
    13 Comments

    Bitework Rule # 3 – Never, Ever Touch Me!

    A video on Bitework Rule # 3. If you're getting bitten by your dog during play this is a must watch.
    Ron February 13, 2011
    1 Comment

    Foundation on the Fly – Shaping the Give with a Single Toy

    Shaping a Give with a Single Toy.
    Ron February 13, 2011
    4 Comments

    Bite as Cookie

    When a Bite is offered as a cookie the dog has earned the right to attempt to Bite that object. It's a very empowering experience. The dog learns that…
    Ron February 10, 2011
    5 Comments

    Leashes Make Good Tug Toys

    Leashes make good Tug Toys.
    Ron February 10, 2011
    2 Comments

    Anatomy of a Behavior

    Most of the behaviors that we create with our dogs are really chains of small concepts and chains are only as strong as their weakest link. Dog traine…
    Ron February 10, 2011
    5 Comments

    Shaping the Give with a Collar Grab

    Sometimes when dogs are learning the game of bitework, they can really tear the disc out of your hand after you ask for the Give. Here's a simple vide…
    Ron February 7, 2011
    2 Comments

    Bitework and the Infinite Reward Loop

    A zoomed out look at the game of Bitework focusing on creating an Infinite Reward Loop where every thing the dog does is successful and creates more o…
    Ron February 6, 2011
    18 Comments

    Disc Dog Bitework 101 With Indy – Two Target Bitework

    Two Target Bitework lesson with Indy by Ron Watson of Pawsitive Vybe.
    Ron February 3, 2011
    8 Comments

    Three Rules of Disc Dog Bitework

    Ron Watson's original Three Rules of Bitework.
    Ron February 3, 2011

    The Consequent Game

    The Consequent Game is an infrastructure of communication for learning through play. Performance of target behaviors is tied to energy levels...
    Ron February 3, 2011
    6 Comments

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    Forum Description

    The definition of an operant animal is an animal that understands that behavior affects consequence.

    The Consequent Game is a structure of communication for learning through play. Performance of target behaviors is tied to the energy level of the game. Good performance is reinforced with more or heightened play, and the consequence for poor performance is a slowing down or a decrease in the intensity of the game.

    Opportunity

    Training and working with dogs is about more than the object of the dog’s drive. It should be about more than the cookie, more than the toy, more than the visitors at the house. Training dogs is about interaction with the handler and the opportunity that comes along with it.

    All good things come through the handler.


    Work, or in our case, play, should be viewed as an opportunity by the dog. At Pawsitive Vybe, a dog doesn’t earn a cookie, she earns an opportunity to get a cookie. She learn that her behaviors create a bite opportunity or makes the opportunity to bite go away. A missed opportunity is a powerful motivator.

    If working with the handler is an opportunity for exciting play, the dog will offer behaviors in order to make that exciting play happen. This desire to play allows the handler to capture some arbitrary good behavior like eye contact and reinforce that desired behavior with play. Many repetitions of eye contact creating the opportunity for play will teach a dog that the eye contact behavior makes exciting play happen -- behavior affects consequence. It will also teach the dog that play is valuable and she will have to do something to make it happen.

    Of course she will also learn that the reverse is true. Poor performance will make the game slow down or get boring. A blown off cue will kill the game momentarily. As soon as the dog complies with the cue, the behavior is marked and reinforced by a ratcheting up of the energy level of the game. Behavior affects consequence. By having the opportunity to play removed, the dog also learns that the opportunity to play is valuable and she will have to work for it.

    Shaping in Drive

    When we have a dog that is aware of the idea that her behavior affects her consequence during an action packed game and values the act of working, we have Operant Drive. Consequent fluctuations of the intensity of the game are really all that’s needed to shape behavior while engaged in high drive play. Do it well and we rock out. Do it poorly and it’s going to be lame.

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