Pawsitive Vybe S2E6 – Duration Dissected

Duration Behaviors are behaviors that happen during a period of time. A Down Stay is a duration behaviorAny behavior performed until the handler wants it to stop is a Duration Behavior. Duration Behaviors have 3 parts. There is an action,”Yes!”. Then there is the duration part filled with Classical Conditioning goodness...while... Duration ends with the action of the Release Cue. Duration, by definition has a beginning and an end. If there is no end, there was no... , so is: chilling out on a pedestalSpot is a “go to a place”, or “go to a mat” behavior. This means that the dog seeks out and performs a duration behavior on a spot of the handler’s choosing. A Pedestal is a raised spot. Anything a dog can leap onto and perch upon. Spots and Pedestals are important dog training tools.... , prolonged AttentionUnsolicited eye contact or Attention is a great way to hook up with a dog. If you have something the dog wants he should give eye contact in order to get access to it. This quickly becomes akin to asking permission for things that the dog wants. If your dog offers Attention when they see something they want, most dog... , heel, a lingering nose or foot Target…

Duration is defined by the Release. If you didn’t release your dog from the behavior you didn’t worked duration. If you want your dog to Stay until you say so, you need to learn to Release your dog. Release Early & Release Often…

Pawsitive Vybe is a weekly 1/2 hour dog training & lifestyle webseries on YouTube that is seeking wider distribution and production support. It is self produced by Ron Watson of Pawsitive Vybe.

duration is composed of 2 parts – Action & Duration. the Action is a behavior and Duration is an absence of behavior.


Surf by Segment:

1:34 – Perch on Paw Pods with Loot
3:52 – Show Intro
4:30BiteworkBitework is an activity or a game that consists of biting and dropping a toy on cue. Cued Bites and cued Drops (and Gives) can be used to teach and reinforce many behaviors. Bitework is the framework to use to create a high rate of reinforcement and the repetition necessary to teach and hone skills. There are 3 rules in... for GiveThe Give is a retrieve to the hand. A cued Give is a foundational skill that is not super useful in the actual performance of disc dog freestyle, and has huge applications for training and skills development . A Give is distinctly different from a Drop because of the localized nature of the skill. Give only happens in the hand,... with Loot
5:42 – Paw Pods Reloaded
8:15 -EZ Ryder Goes Swimming
10:57 – FitPaws with Lois Lane
11:52 – Dissecting Duration
14:40 – Backer Shoutout!
15:32 – Duration is a Function of Math
18:47 – Standing Duration
22:40 – Duration with Distraction
24:35 – More Duration with Loot
27:42 – Show Close…

Leveraging Concepts

The idea that Duration is defined by the Release and that Duration consists of two distinct elements: Action & Duration are important concepts for efficient and successful learning of Duration behaviors.

Duration has a beginning and an end – that’s kind of the definition of Duration.

Most handlers never make it to the end. They get the start of the behavior, they add some value, and then try to go too far too fast trying to increase Duration and decrease Rate of ReinforcementRate of Reinforcement can be expressed in terms of Cookies Per Minute (CPM). How many cookies delivered over time has a great impact on dog training. Traditional positive training says you should shoot for 15-30 CPM for learning and heavy distractions. Rate of reinforcement should strategically be used to teach and leverage and reinforce good behavior. Tons of Cookies while... before the concept of the Release is installed. Don’t do this.

You want to book end the behavior. Open the book with the start of the behavior, fill each page with goodness via a proper Rate of Reinforcement (whatever is required to maintain the behavior), and close the book with a Release cue and a cookieA Cookie is traditionally thought of as a food treat given as positive reinforcement. In that definition, a cookie is a discrete piece of food reinforcement. In many dog training discussions, the idea of the Cookie is a bit less discrete and encompasses more types of reinforcers than food. The term Cookie is often verbal or metaphorical shorthand for dog... . The end.

When it comes to Duration behaviors, if the dogThe Dog is a player archetype defined by The Dog. There are always a few canine athletes that really separate themselves from the pack. Many great disc dog teams have relied a great deal on The Dog, and many people build an entire style around that unique, once in a lifetime athlete. Any player archetype who executes should, in theory,... fails, smack the handler. It is your responsibility to Release your dog. That’s all you have to do. So focus on that instead of the ‘Stay’ part.

Classical vs Operant ConditioningOperant Conditioning is a training technique that teaches the learner that behavior affects consequence. A dog that is operant understands that her behavior affects her consequence. “I do this, and then that happens.” Operant Conditioning usually uses marker words or signals to indicate the behavior and follows those marker words with fitting consequences. Your dog learns that this exact behavior...

Marking behaviors is about Action. It’s Operant Conditioning: behavior affects consequence. When you have charged up a positive markerA Positive Marker is a signal that is used to communicate the exact instant that a behavior is correct and that predicts a positive consequence. A click of the clicker is a Positive Marker in clicker training. A verbal Positive Marker is also commonly used,”Yes!” being the most popular. Usage of a Positive Marker great speeds up learning and also... , your dog knows that marker means an action took place. That is important for the initial part of the duration behavior, the Action, but is very counter productive on the Duration part.

Because Duration is an absence of behavior or a state of being, it is based upon Classical ConditioningClassical conditioning has nothing to do with behavior and is all about emotion and physiology. If you remember Pavlov’s dogs, you remember the bell, food and drool, but nobody knows what the dogs were doing while the bell was being rung and the food was being presented. That is because the dogs’ behavior was not part of the experiment. The... . Classical conditioning has nothing to do with behavior, nothing whatsoever nowhere in Pavlov’s dogs is there anything mentioned about what the dogs are doing when the bell is rung. They could be growling, sniffing, barking – it just doesn’t matter because Classical conditioning is about pairing a stimulus or a state of being with reinforcement (or punishment) to alter physiology, perception or emotion.

Once the dog is doing their behavior, cookies come without markers.

Duration is a Function of Math

Aussie Sleeping in Laundry Basket When working Duration, you will use whatever rate of reinforcement that is necessary for holding the behavior. This might mean a constant stream of cookies. It might mean a cookie every 2 or 4 seconds, whatever frequency of cookies is necessary to ensure the continued performance of the behavior is what you want to use.

Cookie…”one one thousand – 2 one thousand – 3 one thousand”… cookie – just set up a frequency that is guaranteed to work and deliver cookies. Remember that if your dog fails, smack yourself for not choosing or delivering the proper rate of reinforcement for the situation.

You can set a 3-5 minute stay in a low distraction environment in 7-10 minutes if you forget about testing or challenging the dog and instead focus on reinforcing the behavior so the dog can pass the test.

Speaking of Math…

Setting up a test before the content is understood is not fair and not good for learning. I believe that almost all of the people who “hate” math, hate it because they were tested on their multiplication tables before they learned them. Nothing is worse than taking a test that you cannot understand and can’t possibly hope to pass.

Testing is proofing of the learning process. It’s what you do after you have taught your subject matter in order to see if it was learned. Proofing on the fly, or testing while learning is a recipe for disaster for most learners. Don’t do it.

Teach the skill before you test it.

Create Desire Before Duration

In addition to not testing the behavior before it has been learned, you want to build value on the behavior before you start to expect it. Create a desire to do the behavior and it will be more likely to happen. If you have desire on the Action before you work duration, that part is likely to happen.

If you liberally reinforce the down at a proper Rate of Reinforcement (whatever is required to maintain the behavior) you will create a desire to perform the behavior. Doing something you like is far more likely to happen than doing something that you are not at all excited about.

Pay the Release

Many people don’t want to pay the Release of the Duration behavior. They believe that it will make the dog likely to jump up on their own whenever. That is not true. Marking and reinforcing the cued Release marks and reinforces the taking of the Release cue.

This is important for two reasons. First being that you are going to create such value on your duration behavior that the dog is not going to want to stop doing it (when that starts to happen, you know you have created a bunch of value for the skill and that there is a desire to perform it…)

Another reason for paying the Release is so you have control overAn Over is any leaping catch that happens over top of the handler’s body. Overs are usually named by the part of the body over which the dog flies, i.e - Leg Over, or the position you are in while doing the Over - Seated Over, Spinning Over, etc. Overs should be taught before Vaults.... where the dog Releases to and the Release goes throughA Through is a set up move where the dog runs between the handler’s legs. The dog can move from front to back or side to side and can even weave. A Through can be done in both the clockwise and counter clockwise directions.... you. Feed from your hand and your dog will come to you. Toss your cookie and the dog will go where you toss the cookie to. But either way, the dog deals with you after the Duration behavior. Releasing the dog into the environment is not a solid finish for a healthy relationship.

Discussion in Comments Below

I’ll do my best to answer any and all questions on the show, Attention/Dismissal or Targeting, or the Threshold concept in the comments below. Don’t be shy, the only silly questions are the ones not asked.