13 Laws of Flatwork for Better Team Movement

1st Law of Disc Dog Flatwork

There is Always a Flank

If the handler has a toy, there is always a flank. It might be a small flank, but even a perfect front will have some bias.

Be it dog’s instinct, position, reward placement, the hand the toy is in, reward history, etc; if you have a toy, and are not throwing it at the moment, the dog will be on one flank or the other. The end.

Any angle exhibited by the dog can be interpreted and leveraged as a flank. Add some proper movement and this small bias quickly becomes a working flank.

Another way to look at this is “Which lead is the dog on?” If the dog is leading with his right foot, he is on a clockwise flank. Leading with the left foot? Counter clock.

Working against this subtle flank, or unintentionally cuing the wrong flank can cause the team trouble in flatwork, set up moves, and interior sequences.

Laws of Dog

Lead Changes With the Handler

A dog’s lead leg changes depending on the direction of the flank. On the clockwise flank, the right leg is reaching out in front. On the counter clock flank, the left leg is the lead leg. The lead leg is the inside leg of the dog, or the leg closest to the handler.

The lead leg is a standard directional bias of 4 legged critters. The front leg of the inside of the turn is the one that reaches out in front of the dog first.

It is common understanding that the disc changes the dog’s direction and therefore the lead leg. That is flatwork. But it is not well known in the disc world that this basic directional bias of dogs is not only based upon the disc, but upon the handler as well.

The position of the handler’s feet, a throwing pose, movement, bent legs, or leaning, all can and do affect the dog’s lead.

Purposeful manipulation and of the lead and working flank with consistent cuing by the handler is a key skill for disc dog freestyle.

The dog’s lead (and working direction) is chosen by the handler.

Right is Clockwise

A simple way to remember which flank is which is to remember that clockwise is left to right.

If your dog is moving left to right, in front of you, then it is a clockwise flank.

If the dog is turning to his right, it is a clockwise flank.

Left is Counter

A simple way to remember which flank is which is to remember that counter clockwise goes right to left.

If your dog is moving right to left, in front of you, then it is a counter clockwise flank.

If the dog is turning to his left, it is a counter clockwise flank.

Directional Preference

Almost all dogs have a directional preference in their movement. It’s like hand dominance in humans, or the dominant foot for skating. This preference might be very small and almost imperceptible, but a “perfectly balanced” dog is a rare find indeed.

This directional preference has great bearing on the flank; the working flank in particular. A great desire to move in counter clockwise fashion will have the dog drifting off to the handler’s left after a catch, setting up the next approach, in counter clockwise fashion.

If a disc is thrown out on the clockwise flank, out to the right, the strongly counter biased dog will peel off, to the left and away from the handler. The dog wants to work on his strong flank.

If your dog is peeling off on the Around the World to run in the other direction, then you probably are running on the dog’s weak flank. Switch to the strong flank for your Around the World and you should get nice smooth movement.

Laws of Handling

Left Foot Forward = Clock

Standing with the left foot forward is a cue for the clockwise flank.

There are many other variables in disc dog freestyle that will communicate direction, but the handler’s feet is one of the stronger directional cues.

If the handler’s left foot is forward, the plane of the handler’s body is turned clockwise. This creates clockwise pressure as the dog tries to remain in front of or otherwise connected to the handler.

 

Right Foot Forward = Counter Clock

Standing with the right foot forward is a cue for the counter clockwise flank.

There are many other variables in disc dog freestyle that will communicate direction, but the handler’s feet is one of the stronger directional cues.

If the handler’s right foot is forward, the plane of the handler’s body is turned counter clockwise. This creates counter clockwise pressure as the dog tries to remain in front of or otherwise connected to the handler.

Changing Stance Changes Flanks

Changing stances from clockwise to counter clockwise can and often does change the flank especially a working flank. It’s essentially the footwork for a front cross.

This should be elemental, and common knowledge, but unfortunately it’s not. Many people are getting beat up by this unacknowledged truth in set up moves, interior moves, and practical flatwork.

Declare Early

It is best to set the working flank early, preferably while the dog is engaged in the act of catching.

If the dog catches the disc and turns back to hook up with a handler who has declared a counter clockwise flank (right foot forward), or posed for a counter clockwise throw, then that dog is going to get on the counter clock flank straight away, moving out to the handler’s left.

If the dog is allowed to return most of the way to the handler before a flank is declared it might take a while to get the lead changed and the dog might run past the handler or otherwise break the flatwork pattern.

Opposite Flank Repels the Dog

In a Zig Zag, the successful handler switches stances for each throw, opposing the flank of the dog each time. This stance adjustment is more than just foot placement for a throw. The opposite stance exerts pressure on the dog to stay out on the flank.

After the catch is made on the right, the handler shifts to put the left foot forward, cuing the clockwise flank with the legs while preparing for the 2nd throw of the zig zag to the now counter clock moving dog (right to left).

If the handler uses a counter clockwise stance after the clockwise throw to the right, then the dog will be pulled too sharply towards the handler altering the zig zag line, and perhaps setting up a clockwise “shortcut” to the working side of the field.

Using the wrong stance in a set up move or a crossing situation is not at all helpful, and is often the root of set up and crossing problems, “dishonest” dogs, and miscommunication.

Laws of Throwing

Clock Throws Go Clock (Right)

Throws that spin clockwise need to be thrown to the clockwise flank, or out to the right of the handler.

Throwing a disc in the opposite direction of it’s spin will often be difficult to manage, physically, due to the mechanical requirements of generating the spin and the confines of the handler’s body.

Counter Clock Throws Go Counter Clock (Left)

Throws that spin counter clockwise need to be thrown to on the counter clockwise flank, or out to the handler’s left.

Throwing a disc in the opposite direction of it’s spin will often be difficult to manage, physically, due to the mechanical requirements of generating the spin and the confines of the handler’s body.

Opposite Spins Will be Blind

Throws made with a spin that opposes the flank will most likely be blind.

There are some throws and creative handler movements that facilitate quality throwing of these oppositional spins, but these throws often have huge blindspots. Blind throws and throws with blindspots can make the easiest of catch fairly difficult.

Related Articles

Throwing With Intent

Throwing with Intent is throwing a disc to your dog with the intent to make them look good. Throwing the disc to promote a big leap, to hit the dog in stride on the run or throwing a disc that your dog is going to flip for 10 yards away, is the sign of a mature handler.

Epic’s Clever Set Up Moves | Volume 1 Part I | Scoots & Fakies

Disc Dog freestyle sequences have a starting position, often it is Front Position – dog standing in front of the handler. Set Up Moves are ways of getting set up in time and space. They get the team into position and in time.
Most players have a go-to Set Up Move, or 3, but it is important to have a variety of entries into the positions that start sequences to keep things interesting and to display and enhance flow.
In this epic video there are 13 different set up moves, some are fairly standard, and some are pretty clever. Below we’ll name and define them and talk about usage and pros and cons.

Responses

  1. awesome….learning sooo much…i have watched and memorized lots of videos..had lots of questions on cues and signals..watching and stoppping videos over and over…wow the time you have put into all this info to share is awesome…thank you sooo much…